#ifndef _GAME_H_ // include guard for 3rd party interop
#define _GAME_H_

int landmine_rand_create();
void work_show_create();
void user_show_create();
void user_show_printf(int xuanze);
int user_show_game_switch(void);
int get_mine_clear_x_y(void);
int get_mine_clear_plan(void);
#endif